ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 5.681159
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 1000000.000000
cameraFocalLength (float): 50.724640
cameraFov (float): 39.075188
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 3499.997314
cameraTransform (m44f): [{0.999592, 0.02849, 9.31323e-010, -3647.83}, {0.0285743, -0.996645, -2.23517e-008, -19774.5}, {0, 0.0767309, -1, 1069.57}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4999, 3499]
displayWindow (box2i): [0, 0, 4999, 3499]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
vrayInfo/camera (string): "PhysCamera001"
vrayInfo/computername (string): "cr59"
vrayInfo/cpu (string): "INTEL/Model:15,Family:6,Stepping:2,Cache:0"
vrayInfo/date (string): "10-01-2017"
vrayInfo/filename (string): "deadlineStartupMax2016.max"
vrayInfo/frame (string): "00000"
vrayInfo/h (string): "0"
vrayInfo/mhz (string): "0MHz"
vrayInfo/noiseThreshold (string): "0.001000"
vrayInfo/numPasses (string): "0"
vrayInfo/numSubdivs (string): "0.00"
vrayInfo/os (string): "Win8.1"
vrayInfo/primitives (string): "0"
vrayInfo/ram (string): "65312MB"
vrayInfo/rendertime (string): " 0h 0m 0.0s"
vrayInfo/time (string): "14:11:31"
vrayInfo/vmem (string): "134217728MB"
vrayInfo/vraycore (string): "3.25.01"
vrayInfo/vrayrevision (string): "27092 Dec 8 2016 05:36:59"
vrayInfo/vrayversion (string): "Internal V-Ray version Adv 3.55.01"
vrayInfo/w (string): "0"
=Channels=
A (half)
AO.B (half)
AO.G (half)
AO.R (half)
B (half)
DiffuseFilter.B (half)
DiffuseFilter.G (half)
DiffuseFilter.R (half)
G (half)
MM_1-3.B (half)
MM_1-3.G (half)
MM_1-3.R (half)
MM_10-12.B (half)
MM_10-12.G (half)
MM_10-12.R (half)
MM_4-6.B (half)
MM_4-6.G (half)
MM_4-6.R (half)
MM_7-9.B (half)
MM_7-9.G (half)
MM_7-9.R (half)
Normals.X (half)
Normals.Y (half)
Normals.Z (half)
R (half)
RawLighting.B (half)
RawLighting.G (half)
RawLighting.R (half)
Reflection.B (half)
Reflection.G (half)
Reflection.R (half)
Specular.B (half)
Specular.G (half)
Specular.R (half)
Z (float)
Junckers has recently launched a range of flooring that brings together premium wood from around the world. The latest addition is the Beech Twilight Grey collection that captures the natural grandeur of oak wood. This range makes ones interior appear rich and royal.
Beech is a hardwood species characterised by being exceptionally hard-wearing and therefore very suitable for flooring. When beech is toned with the colour Twilight Grey the floor appears with a deep grey look adding a feeling of tranquillity and stability, especially in combination with stronger colours in different interior or commercial designs. A solid hardwood floor has a natural tone that provides unlimited design options to a room.
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